You also see the zone being destroyed over time as blocks of it are steadily picked up into the air until there is only an untextured husk left. When the zone you are in starts being destroyed, you get a warning and a marker telling you where the nearest safe zone is. It works the same way as a circle, but I do think it is visually more interesting. Instead, the city is broken up to different zones and those zones are destroyed over time starting with the outside edges and working in which limits where the player can go. Hyper Scape doesn’t have a circle like other battle royales. Respawn needs work it often glitched out and made me constantly restart the revival process. Once your teammates are safe, you can look for a respawn pad that you can activate so your teammates can bring you back into the fight. You can still run around, scout areas out, and mark items and enemies for your living teammates. When you die, you may be out of the fight, but you aren’t useless. At least there is something else to worry about.ĭeath in Hyper Scape is also more interesting than the typical battle royale than other squad-based battle royales. This is an interesting twist on the battle royale formula even if it does generally come down to killing everyone else. It doesn’t matter how many people are left. If someone manages to grab the crown and survive for 45 seconds they win. When you get to the last available area, a crown appears. The main mode is called Crown Rush for a reason. The environment isn’t the only way Hyper Scape is a bit different. The bright colors and towering buildings do a fantastic job when it comes to helping Hyper Scape stand out from a dense crowd. I like the look of the city, called Neo Arcadia. You will be running up, around, and through buildings looking for loot and players to kill. There is no fall damage, you get a double jump, and the map is one large city. It reminds me of Apex Legends but amped up to 11, with its focus on parkour and varied movement abilities. If you are going to play Hyper Scape you better be able to go fast. You can have two of them equipped at any given time and they have quick cool-down times so make sure you use them. These are genuinely fun and I enjoy being able to use whichever ability I come across without having to be a specific character. What are hacks? No, I’m not talking about aimbot here, I’m talking about abilities your avatar can pick up and use such as healing, armor, bouncing around in a protected ball, teleportation, invisibility, and more. Slowing the pace down takes away some of what makes Hyper Scape unique. Hyper Scape is at its best when you and your buddies are moving, coordinating, and taking out other squads in a quickly. Dark Haze just seems to be the exact opposite of what Hyper Scape is going for and it just wasn’t as fun as Crown Rush. No crown in this one, you just have to be the last one standing. Dark Haze is a more limited, slower-paced solo mode with fewer hacks and weapons and a fog that covers the map, making it difficult to see. Crown Rush has three-man squads compete with other squads to either be the last ones standing or capture the crown. The beta had two game modes for me to try out: Crown Rush and Dark Haze. Although one of the people you can choose says “git gud” and I hate it. It isn’t a great narrative, but it gets the job done. What is the Hyper Scape? Think the interconnected virtual world of Ready Player One, a place for players to shoot each other in a battle royale. Hyper Scape has players choose from a diverse cast of characters and hop into the Hyper Scape. Thankfully, the gameplay itself is much better than the name. Hyper Scape is Ubisoft’s new entry in the battle royale genre that looks to differentiate itself from a cluttered genre by focusing on speed and mobility.
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